Whizz

Whizz

Platform|Titus Software|1994

About

Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.

Media

VIDEO

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Game Info

PublisherTitus Software
DeveloperFlair Software
Rating No rating found

Release Dates

Worldwide
AmigaDecember 31, 1995
DOSDecember 31, 1994
Sega SaturnDecember 31, 1997
Japan
PlayStationDecember 31, 1997

Cover Art

Whizz cover