Tempest

Tempest

Shooter|Superior Software Ltd.|1981

About

Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface, sometimes wrapped into a tube, which is viewed from one end and is divided into a dozen or more segments or lanes. The player controls a claw-shaped spaceship (named Blaster) that crawls along the near edge of the playfield, moving from segment to segment. Tempest was one of the first games to use Atari's Color-QuadraScan vector display technology. It was also the first game to allow the player to choose their starting level (a system Atari dubbed "SkillStep"). This feature increases the maximum starting level depending on the player's performance in the previous game, essentially allowing the player to continue. An official port was released for the Atari ST. An official port that bears the Atari logo was released by Superior Software for the BBC Micro and Acorn Electron in 1985, and another by Electric Dreams for the ZX Spectrum and Amstrad CPC in 1987. Versions for the Atari 2600 and 5200 were in the works in Atari, Inc. during 1984, and unfinished prototypes exist for both of them.

Media

SCREENSHOT
Screenshot 1

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Game Info

PublisherSuperior Software Ltd.
DeveloperAtari
Rating 3.0
IGDB Reviews22
Retrospect Reviews0

Release Dates

Europe
Acorn ElectronDecember 31, 1985
Amstrad CPCDecember 31, 1987
Atari ST/STEDecember 31, 1989
BBC Microcomputer SystemDecember 31, 1985
ZX SpectrumDecember 31, 1987
North America
ArcadeOctober 1, 1981

Cover Art

Tempest cover