Ms. Pac-Man

Ms. Pac-Man

Arcade|Bally Midway|1982

About

In 1982, a sequel to the incredibly popular Pac-Man was introduced in the form of his girlfriend, Ms. Pac-Man. This sequel continued on the "eat the dots/avoid the ghosts" gameplay of the original game, but added new features to keep the title fresh. Like her boyfriend, Ms. Pac-Man attempts to clear four various and challenging mazes filled with dots and ever-moving bouncing fruit while avoiding Inky, Blinky, Pinky and Sue, each with their own personalities and tactics. One touch from any of these ghosts means a loss of life for Ms. Pac-Man. Ms. Pac-Man can turn the tables on her pursuers by eating one of the four Energizers located within the maze. During this time, the ghosts turn blue, and Ms. Pac-Man can eat them for bonus points. The Energizer power only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Ms. Pac-Man again. Survive a few rounds of gameplay, and the player will be treated to humorous intermissions showing the growing romantic relationship between Pac-Man and Ms. Pac-Man, leading all the way up to the arrival of "Junior".

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VIDEO

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Game Info

PublisherBally Midway
DeveloperGeneral Computer Corporation (GCC)
Rating 4.0
IGDB Reviews92
Retrospect Reviews0

Release Dates

Worldwide
Xbox 360January 10, 2007
Europe
ZX SpectrumDecember 31, 1985
North America
Apple IIDecember 31, 1984
ArcadeJanuary 13, 1982
Atari 8-bitDecember 31, 1983
Commodore C64/128/MAXDecember 31, 1984
Commodore VIC-20December 31, 1984
DOSDecember 31, 1984
Sega Game GearDecember 31, 1995
Texas Instruments TI-99December 31, 1984

Cover Art

Ms. Pac-Man cover