Grandia

Grandia

Role-playing (RPG)|Sony Computer Entertainment|1997

About

Grandia is a role-playing video game developed by Game Arts and published by Entertainment Software Publishing for the Sega Saturn console as the first game in their Grandia series. Initially released in Japan in 1997, the game was later ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment America, and later in Europe in March 2000 by Ubisoft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the Lunar series, including producer Yoichi Miyagi and music composer Noriyuki Iwadare. Since its release, Grandia has become notable for its combat mechanics, which have been carried over to future games within the franchise, and has spawned two spin-off titles – Grandia: Digital Museum and Grandia: Parallel Trippers – both released exclusively in Japan. In celebration of the announcement of renewing development on Grandia Online, which acts as a prequel to Grandia, the game was re-released on Sony's PlayStation Network platform in Japan as a downloadable title in April 2009 and in North America on February 25, 2010. It was re-released in Europe on November 10, 2010.

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Game Info

PublisherSony Computer Entertainment
DeveloperGame Arts
Rating 3.7
IGDB Reviews51
Retrospect Reviews0

Release Dates

Europe
AndroidApril 12, 2012
PlayStationMarch 31, 2000
PlayStation 3November 10, 2010
PlayStation PortableNovember 10, 2010
Japan
PlayStationJune 24, 1999
PlayStation 3April 22, 2009
PlayStation PortableApril 22, 2009
Sega SaturnDecember 18, 1997
North America
PlayStationOctober 28, 1999
PlayStation 3February 25, 2010
PlayStation PortableFebruary 25, 2010

Cover Art

Grandia cover