Crazy Ball

Crazy Ball

Arcade|CPC-Infos|1992

About

Included as a type-in as part of CPCINFOS Issue 53 and 54. During the game, you direct a ball onto a checkerboard. The goal is to reach the end of each level, within the time allotted to you. You can direct the ball using the joystick, going left and right and pressing the fire button to make it jump. Please note, the number of jumps is limited (it is indicated at the top of the screen). Each color of the checkerboard has a function: blue tiles have no effect, light blue tiles make the ball jump, red tiles slow down the ball, yellow tiles accelerate your ball, green tiles block commands, purple tiles reverse the commands and black tiles are, well, holes. Falling into a hole wastes time. To abandon a game, press ESC, and you return to the menu

Media

VIDEO

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Game Info

PublisherCPC-Infos
DeveloperThe Golden Brothers
Rating No rating found

Release Dates

Europe
Amstrad CPCDecember 31, 1992

Cover Art

Crazy Ball cover