Aisle

Aisle

Adventure|1999

About

Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.

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Game Info

PublisherUnknown
DeveloperSam Barlow
Rating No rating found

Release Dates

Worldwide
LinuxMay 28, 1999
MacMay 28, 1999
Web browserMay 28, 1999

Cover Art

Aisle cover